Monday, November 12, 2018

Union Reinforcements

I'm continuing to slowly add to my 15mm American Civil War forces, this time some Union elements.  My ACW focus is central Tennessee with the Union XIV Corps of the Army of the Cumberland facing a modified Hardee's Corps of the Army of Tennessee.

Please click on the photographs for an enlarged image.

The figures are all 15mm Old Glory miniatures.  The units are organized for the "On to Richmond" rules.

Major General George Thomas' command group, XIV Corps

Brig Gen Absalom Baird, 1st Division command group, XIV Corps, and his division artillery
(4th Indiana Battery and H/5th US Artillery, armed with rifled guns)

Brig Gen John Starkweather's 2nd Brigade, 1st Division, XIV Corps
(24th Ill, 79th Penn, and 1st and 21st Wisc Regiments)
More will slowly be added.

Friday, November 2, 2018

Royal Ecossais Regiment

Finally after almost four years, I've finally finished the first two 12-figure "companies" of the Royal Ecossais Regiment ( link ).  And they look just as good as I hoped they would!

They are the Old Glory Jacobite range figures with everyone wearing a bonnet.  The flag of this "battalion" is the ordnance color with its dark blue field adorned by the thistle and fleur de lis.

As I stated in my 2015 post, they are organized in 12-figure companies for Bill Protz's "Batailles de l'Ancien Regime" (BAR) rules.

This "battalion" will join my Gallian army detachment that is part of the Reichsarmeeabteilung Obere Sachsen (Imperial Army Detachment Upper Saxony).

I still have another two-company "battalion" plus the grenadier and piquet companies to paint.  Gives me something to do and keeps me off the streets.

Wednesday, October 17, 2018

No More an Unknown Soldier

Some months ago, I purchased a batch of Franco-Prussian War figures that included 24 painted Prussian infantry mounted four to a stand.  I had never seen this type of sculpt but I figured that they were an older sculpting just from the more slender appearance.

Unfortunately the bases were too big for the rule set I use, Chassepot and Needlegun.  So I was forced to soak and separate the figures from the bases, which went without any problems.  Once the figures were cleaned of glue and flocking, I searched for any markings.

Here is a picture of one of the infantrymen showing the round base.  There were no markings on bottom of the base but there was something engraved on the top.

As I looked at all of the bases, there were several where the base color had remained in the etching.

And lo, almost like the "One Ring," I could discern the word "Willie."  These were vintage Willie figures!!

So now I have a battalion of Willie German infantry.  With a little judicious repainting, mainly the cuffs, they have become the 2nd Battalion, 1st Hessian Infantry Regiment, Lieb Garde, of the 49th Infantry Brigade, 25th Ducal Hessian Infantry Division, IX Corps.  Their compatriot 1st Battalion is composed of vintage 1" Scruby figures.  And being the Lieb Garde, it is only fitting that both battalions be composed of such vintage figures.

Tuesday, October 9, 2018

Gotha Raid on a Bridge

Lats Thursday several of the retired Jackson Gamers gathered for our weekly lunch and game.  This time we again flew the "unfriendly" skies of war-torn Europe using my Wings of War/Wings of Glory airplanes.  The scenario originally was for two German Gotha bombers to raid targets behind the allied lines with six allied two-seaters operating in defense.  But I only had enough maneuver cards for three allied planes so I reduced the bomber strength to one.

The bomber (flown by me) had a choice of two targets.  I chose the bridge which was only "protected" by one allied fighter.  It was an interesting mission as I overflew my turn-in point for the bomb run and had to make a different approach.  I think that mistake sealed my doom as you'll see below.

We had a plethora of engine's smoking and catching fire on both sides as well as many machine guns jamming.

As usual, please click on the pictures for a larger image.

After making the turn toward the bridge target, my Gotha is pursued by two enemy fighters.

After the successful bombing run, I head for home, pursued by all three enemy fighters.  "Ace" pilot Lord Sterling (red shirt) ruefully considers the consequences of allowing the Gotha to get away.

But I didn't.  The Belgian "ace" Russ shot me down just before I could cross the front lines.
Having missed my turn-in point was my downfall.  That extra set of maneuvering I had to do was what sealed my doom.  But it was a fun and exciting game especially as machine guns jammed just at the worst (or best for the traget's point of view) times.  At one time I had both my forward and aft guns jammed for a series of three maneuver cards.

Sunday, October 7, 2018

Killing the Wako

Last Saturday, five of the Jackson Gamers met at Russ' house for a samurai game using his magnificently painted 25/28mm figures.  Russ had set up a scenario where a local daimyo's forces were attacking a wako (pirate) base.  Three of us controlled the daimyo's forces and two controlled the pirates.

My command, on the right flank, consisted of six ashigaru units, five with melee weapons and one with bows.  We used a highly modified samurai warfare version of the venerable "Rules by Ral."

Here are a few pictures I took using the camera on my phone.  They are not the best since I have an inexpensive phone (not really needing anything better).  I had forgotten to bring my regular camera.

My command marches forward towards the wako village.

My target was a small stretch of wattle wall just to the right of the main gate.

But we were distracted by a couple of ambushes.  On my right one of my ashigaru units spotted some pirates hiding in rough terrain.  They got the jump and charged me but my men fought them off and forced them to fall back.  I followed up and destroyed those pirates.

While on my left a group of armed peasants tried the same thing but, seeing my staunch fellows, couldn't get up the nerve to attack.  My ashigaru charged them and they wouldn't stand, fleeing to the rear.  My men followed them through the rough terrain and scattered them completely.  That's two enemy units destroyed!

After my bowmen had softened up the defenders, I launched my first attack.  I could only fit one unit at a time into the attack.  My first unit didn't do so well, eventually losing all but two men  and fleeing to the rear after the unit's samurai leader was killed in the attack.

My next unit didn't do so well either, losing its samurai leader and half the ashigaru.  But the defenders had been whittled down.  Maybe my next attack would be successful.

But my third attack was also unsuccessful though this unit's leader wasn't killed.  They would rally and come back to support my final attacks.

My final attack killed two of the last four defenders but lost five of their own.  I still had another complete unit to throw in when the pirates, realizing further resistance was futile, threw down their weapons.
While I was involved attacking on the right flank, my two compatriots launched their attacks on the center and left.  The center force consisted of two mounted and three foot samurai units and aimed for the main gate.  The left flank force had the same composition as mine.  Both ran into ambushes but successfully fought them off.  Their attacks finally went in and destroyed almost all the pirates causing the game to be called.

We had a good game, especially using Russ' exquisite figures and his wonderful terrain.  Russ is a retired college art professor and has a deft hand with a paint brush.  We always enjoy his games.

Tuesday, October 2, 2018

September American Revolution Painting

As I stated in my August American Revolution painting post, I only had two more units to paint in this current batch of figures.  They were the Loyalist 3rd Battalion, New Jersey Volunteers and the American 6th Virginia State Line Regiment.  The latter is a speculative unit designation.

As usual, please click on the pictures to get a larger image.

The 3rd Battalion, New Jersey Volunteers, is a Loyalist unit that saw action both around New York city and in the south so it gives me different battle options.  They are wearing the earlier green coat.  The figures are all Custom Cast.  With white facings the battalion carries a British-style white regimental color.

The 6th Virginia State Line Regiment is a speculative unit designation although Virginia did have a number of state line regiments.  The uniforms are a mix of two of the different French coats and pants mixes that were provided to them as well as some brown dyed British coats.  The figures are a mix of vintage Scruby Miniatures, older Miniature Figurines, and Custom Cast.  Even though two of the 3-figure stands are wearing light infantry regalia, the entire unit is a standard line infantry battalion.  The flag is a speculative one based on the Virginia seal.
And I thought that I would again show the method that I use to identify each unit.  I developed a Word table form that has one row of cells containing just the unit identification that is just tall enough to cover the back of each stand and then a row of cells that is almost as wide as the stand and contains the unit designation, the manufacturer of the figures, and the month and year in which they were painted.

The British, German, and Loyalist units have red unit labels while the Americans have blue unit labels.
The labels are arranged in thin and then thick rows.  After printing, I cut them apart, remembering not to separate the two parts of the label.  I score the dividing line and fold the label, then glue it to the base with standard PVA  (Elmer's) glue.

Next up in October are more "companies" for the Gallian (French) Royale Ecossais Regiment and, hopefully, two small Carpanian (Prussian) battalions for my Imagi-Nations armies.

Tuesday, September 11, 2018

"A Bridge Not Too Far"

Several weeks ago a small group of the Jackson Gamers joined in a Wings of War/Wings of Glory WW1 aerial game.  I decided to give one of my newly acquired "giants" an outing.  A Caproni bomber, escorted by two SPAD XIIIs was to bomb a bridge behind German lines to disrupt the flow of enemy reinforcements and supplies to a crucial section of the front.  The Germans spotted the approaching giant and scrambled four Albatross D-Vs to engage the bomber.  The ensuing action was captured by an Allied photo reconnaissance aircraft.

The Caproni and one of its SPAD XIII escorts in the foreground and the four German Albatross in the background.

As an Albatross draws a bead on the Caproni, so does its rear gunner on the Albatross.  Unfortunately the Albatross' machine guns jam!

And down the Albatross goes under the deadly fire from the Caproni's rear gunner.  Unfortunately the Caproni took some hits from another Albatross which wounded its rear gunner.

The SPADs engage the Albatrosses as the Caproni lumbers toward the target,

Reaching the bridge, the Caproni releases its bomb load, but its aim was a little off and it only crated the far side approaches to the bridge.  By this time the front gunner had also been wounded and the Caproni couldn't return any fire on the annoying Albatrosses.

One of the SPADs shoots down another Albatross as the Caproni, with an engine on fire, returns to the dubious safety of the Allied lines.
This was the first outing with a heavy bomber.  Although the target was missed, at least two of the German fighters were shot down.  I think that with more "practice" the bomb aimer can do a better job.