Showing posts with label Brigade Games. Show all posts
Showing posts with label Brigade Games. Show all posts

Wednesday, June 11, 2014

Paint for Victory - Part 6

Last night I completed my final troops and vehicles for my convention game on Saturday.  Whew!  Now all I need to do is complete some more hedge sections, but I have this evening and all day tomorrow, since I'm taking off from work, to accomplish as much as I can.

The Harwich Maritime Defence Force ("Red" sailors) added a heavy machinegun team (Brigade Games WW1 in East Africa figures) and a cargo truck (metal die cast job):

Harwich Maritime Defence Force machinegun team of three men, plus an already painted rifleman from one of the rifle sections in an overwatch position.

A small cargo truck.  Originally blue but sprayed black while the canvas was sprayed tan.  I added the red star side banner to designate its allegiance.  Rifleman is to give scale.

The Royalists added a command reconnaissance car for their tank officer and final details on their tank and armored scout cars, all of a detachment of the Essex Yeomanry:

Command reconnaissance car on left (was a Ford) that got sprayed drab green then painted in the "apple-ish" green I use for my British military vehicles with leather seats, a "rag top," and side decals.  The tank on the left got a commander in the hatch and side decals.  The officer in the center commands this little detachment of the Essex Yeomanry.

The two armored scout cars with decals on their fronts.  Eventually they'll get vehicle commanders and forward firing machineguns.

And finally, the British Union of Fascists Special Assault Section's armored truck was completed.  Here it is as it was being constructed.  The design was based on a police truck from 1920 Belfast. 
EDIT:  Here is a better description of the Crossley modification upon which I based my vehicle.
The figure, the SAS leftenant, gives some scale to the vehicle.

Hood covered with "metal" plate and "metal" sidewalls with supports added.  It is based on a Crossley carrier.

The cab has now been armored.

After a spray of flat black, roof supports were added.  They are plastic tubing and bent straight pins.

The anti-grenade mesh is a black plastic mesh I rescued from the trash (dust bin) and super-glued over the supports and around the sides.  The decal finishes it off.  To the left is a Crossley carrier as to comes straight from the "factory."

Final view with the "Falcons" banner of the BUF SAS flying proudly.  It is really top heavy so may not be able to go on slopes but it should do OK on roads and across fairly level countryside.

Well, that's it for now.  I hopefully will get some pictures of my additional hedges posted by tomorrow night.  But if not, then definitely on next Monday after I get back from the convention.  I'll also have the convention pictures posted then as well.



Wednesday, April 9, 2014

Additions to Very British Civil War Forces

I've added some more troops to upgrade my Revolutionary Naval force and my British Union of Fascist force.

The Revolutionary Naval company has augmented its headquarters element with three additional figures - a Leftenant resplendent in his whites (but with a red armband to show his "true" colors) and two seamen (front left and right).  The senior petty officer (back left) who was in command as been relegated to 2ic while the petty officer (right rear) now carries a banner suitably engrossed "Maritime Defence Force."  The figures are a mix of Pulp Figures (leftenant, from pack PBT 16) and Brigade Games (packs BG-WIAG 15, 16, and 17).  The banner is courtesy of Leics-Gamer from the VBCW Forum [link].  I also added two more riflemen to each of the rifle sections in the company.

I've also replaced my old "true 25mm" British colonial naval gunners with bigger 28mm 20th Century British naval figures from Pulp Figures (pack PBT 16).

Although they are not really in "gunner" poses, they'll do until I can find something better.  The gun is one that I have had for a very long time (as you can see from the "yellowing" of the white enamel paint).

The Revolutionary Naval company is now up to strength of 35 figures (5 in HQ and 10 in each rifle section) plus a 4-man gun team.

The British Union of Fascist (BUF) local forces from east Essex (Colchester area) have added an expanded headquarters element and a third rifle section.

Now called  the Bolton Rifles (banner and name courtesy of Leics-Gamer again), the expanded headquarters element has a captain (center), leftenant (far left), sergeant (right center), banner bearer (left center, obviously), and a rifle grenadier (far right).  These figures and the ones in the Third Section (below) are from Pulp Figures (packs PGS 15 and 16).

The Third Rifle Section has a sergeant (center with raised hand), eight riflemen, and one rifle grenadier (kneeling figure next to sergeant).

This completes the BUF Bolton Rifles to a company of 35 figures (5 in HQ and 10 in each rifle section) plus a 3-man heavy machine-gun team.

Now I've almost completed all the units that I have on-hand.  I still have to complete painting a new figure for the Squire of East Bergholt (a special Pulp Figures model), a section of mercenaries who will, initially, fight on the Anglican/Albertian side, and two Daimler armored cars for the Royalist armored force.

I've also identified some possible cavalry and infantry additions to the Royalist/BUF forces and cavalry additions to the Anglican/Albertian forces.  But it will be a while before they are ready for combat.
 



Monday, December 31, 2012

Final Painting of 2012

Yesterday I completed a small batch of disparate figures that had been sitting around my painting desk for far too long.

First some Miniature Figurines American Revolutionary War figures:

An American general, using the MiniFig General Washington figure, painted from scratch.


And a Hessian general, using the same figure.  This was a repaint of a previously painted figure that I purchased.

New figures for Bland's Dragoons (American).  I previously had inherited a unit of nine of these from my friend Doc Ord.  With the acquisition of three more, they are now part of a six stand regiment.  The newly painted figures are the officer on the front stand and two of the four figures on the back stands plus three of those four horses.  I think I did a fairly decent job of matching Doc's paint job.
And the whole regiment together.  They will be used to help oppose my British cavalry - 17th Light Dragoons, Queen's Rangers, and the Loyalist York Dragoons (an "made-up" designation).

An Old Glory Darkest Africa figure:


This is the leader from the Old Glory bearers set.  I needed a senior leader for my Zanzabari units and he seemed to fit the bill perfectly.  He is a slightly taller figure than the rest of my Zanzabari so he'll stand out as their leader.

My Chinese Back of Beyond forces needed some additional leaders so I added the Pulp Figures PYG-14 Chun King warlord command pack.

The warlord in the center and the standard bearer will lead the entire Chinese force.  The two figures on each end will join one of his warlord infantry units to replace some leader figures who are getting promoted.  The bald-headed guy in khaki will lead my German uniformed Chinese forces.  He's armed with a submachinegun and looks rather nasty so he'll be a good guy to keep them in check.  The basing details correspond to the units that are already done to which these guys will be added.
And my early 20th Century "Pulp" forces got some additional stalwarts to increase the strength of the "Knights of the Cresent Moon."


Three Tommy Gun toting "Knights" from the Brigade Games line of figures.  They'll join the ones I already have painted.

To make a fairly heavily armed band to help protect the treasures of the Near East from those ravenous "tomb raiders" who plague that part of the world.

And finally, Bob Murch's Pulp Figures of "The Sergeants Three and Gunga Din."

Those three brave and rogueish sergeants plus the bugle tooting Gunga Din.  The bases aren't completed yet but they are ready for adventures.